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Updates
26th August 2020
  • Fixed a bug stopping new trade lists from being created
  • You can now give your list an icon, which shows up next to your list's name on the homepage directory and on the list itself.
  • You can now purchase add-ons for your trade list account and contribute towards the continued hosting and development of this tool. Find a link under the "My Account" heading when logged in. Currently, the available addons include:-

    • Ad-free - Browse trade lists ad free for $2.00 a month.
    • +3 Trade lists - You get 3 additional trade lists added to your maximum. On sale at $1.75 (-30%).
    • +6 Trade lists - You get 6 additional trade lists added to your maximum. On sale at $3.15 (-30%).
    • Custom list icons - Upload your own custom list icons and make your trade list unique. On sale at $1.75 (-30%).
12th August 2020
  • Introduced a new account system, so instead of having separate passwords for each trade list, you only need a single username/password.

    Once you've created your account, simply log into any existing trade list like before and it will then be migrated to that user account.

15th July 2020
  • Added a new global stats section at the bottom of the homepage. Could be useful to identify large scale trade trends, but mainly just for fun.

    Have an idea for an interesting stat? Get in touch via the link in the footer.

14th July 2020
  • Bug Report from Vojtech: Fixed bug where share card functionality wasn't working correctly.
  • Bug Report from Vojtech: Fixed bug where the 'Updated' field for a trade list wasn't updating correctly when editing a list's items.
6th July 2020
  • Feature Request from Ant: Added a new notes column for items, which is only visible to you when you're logged into edit mode. Use it to keep track of which mule has the item, what you plan to do with it, or whatever you want!
2nd July 2020
  • Fixed bug where pressing Enter after entering list password would close the modal window.
  • Feature Request from Ant: When you search for items on the homepage directory, if you then click into a list from the results, matching items will be highlighted.
30th June 2020
  • Item filters added to homepage trade list directory. This allows you to only show lists containing items matching your chosen item name / prefix / major or minor.
29th June 2020
  • Mail form under the footer 'Get in touch' link hasn't been working recently. This is now fixed.
26th June 2020
  • When you click on an item, a contextual action bar will appear. There are currently a maximum of 4 options available, which vary depending on the item type.
    • Copy [Prefix] [Item Name] to clipboard (eg: Bloodied Fixer).
    • Copy [Prefix] [Item Name] / [Major] / [Minor] to clipboard (eg: Bloodied Fixer / 25% faster fire rate / 15% faster reload).
    • Copy abbreviations to clipboard (eg: B/FFR/15R Fixer), which uses falloutmarket76 as a reference.
    • Google image search item for research purposes (eg: Fallout 76 Bloodied Fixer as search keyword).
24th June 2020
  • You can now export your trade list to CSV via the Export button.
23rd June 2020
  • You can now import CSV in edit mode.
22nd June 2020
  • Generate trade list images to share on social media via the Share Card option!
  • Added missing Level 1 option for items.
Donate

Hello fo76tradelist user! 👋

Fo76tradelist is a free tool which I run out of my own pocket because I enjoy working on it as a side project and seeing people use it to help manage their Fallout 76 trades.

If you've found fo76tradelist useful and want to show your gratitude, any Paypal donations will go straight towards funding the continued development and hosting of this tool.

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List Migration

Following a recent update, trade lists are now tied to user accounts. To edit this list, create a new account and then login.

Once logged in, click "edit list" and enter your list's password like before. If correct, the list will then be tied to your user account, requiring only a single login for all of your lists.

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Max trade lists /

To create more trade lists, delete existing ones or purchase more slots via add-ons from for 3 additional slots.

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XB1 SubjugateTradeList

Updated
06/12/20 06:29
Reddit
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Show Sold

Max Level Only

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Direction

Weapons 99

Item Name
Prefix
Major
Minor
Want Notes
Only you can see these.
50 cal
Nocturnal
Does increasing amounts of damage as the night grows longer, but less damage during the day.
Bullets explode for area damage +1 Agility
Bat
Anti-Armor
Ignores 50% of your target's armor.
40% faster swing speed +1 Strength
Bat
Bloodied
Does more damage the lower your health.
40% more power attack damage Take 15% less damage while blocking
Baton
Bloodied
Does more damage the lower your health.
40% faster swing speed +1 Strength
Bear Arm
Executioner's
+50% damage when your target is below 40% health.
40% faster swing speed
Bear Arm
Exterminator's
+30% damage against Mirelurks and bugs.
40% more power attack damage Take 40% less damage while power attacking
Bear Arm
Hunter's
Does 30% more damage against animals.
40% faster swing speed 90% reduced weight
Bear Arm
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
Reflect 50% of damage while blocking Take 40% less damage while power attacking
Bone Club
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage 90% reduced weight
Bone Club
Bloodied
Does more damage the lower your health.
40% faster swing speed 90% reduced weight
Bone Club
Instigating
Does double damage if the target is at full health.
40% more power attack damage 90% reduced weight
Bone Hammer
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed 90% reduced weight
Bone Hammer
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage +1 Agility
Bone Hammer
Bloodied
Does more damage the lower your health.
40% faster swing speed
Bone Hammer
Bloodied
Does more damage the lower your health.
40% more power attack damage Take 15% less damage while blocking
Bone Hammer
Instigating
Does double damage if the target is at full health.
40% more power attack damage +1 Strength
Bowie Knife
Instigating
Does double damage if the target is at full health.
40% faster swing speed +1 Endurance
Bowie Knife
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed +1 Strength
Bowie Knife
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage Take 40% less damage while power attacking
Buzz Blade
Furious
Damage increased after each consecutive hit on the same target.
+50% limb damage +1 Agility
Buzz Blade
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+50% limb damage 90% reduced weight
Buzz Blade
Mutant's
Damage increased by 10% if you are mutated.
+50% limb damage 90% reduced weight
Combat Knife
Bloodied
Does more damage the lower your health.
40% faster swing speed
Cryolater
Anti-Armor
Ignores 50% of your target's armor.
Bullets explode for area damage 90% reduced weight
Cultist Dagger
Bloodied
Does more damage the lower your health.
40% more power attack damage Take 40% less damage while power attacking
Deathclaw Gauntlet
Vampire's
Gain brief health regeneration when you hit an enemy.
40% faster swing speed +1 Endurance
Deathclaw Gauntlet
Bloodied
Does more damage the lower your health.
40% faster swing speed +1 Strength
Deathclaw Gauntlet
Bloodied
Does more damage the lower your health.
40% more power attack damage +1 Strength
Fire axe
Instigating
Does double damage if the target is at full health.
40% more power attack damage Take 40% less damage while power attacking
Flamer
Anti-Armor
Ignores 50% of your target's armor.
Bullets explode for area damage +250 damage resistance while reloading
Flamer
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
Bullets explode for area damage Move faster while aiming
Gatling Plasma
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
Bullets explode for area damage +50 Damage resistance while aiming
Gatling Plasma
Vampire's
Gain brief health regeneration when you hit an enemy.
Bullets explode for area damage +1 Agility
Gilded .44
Gilded mini
Grognak Axe
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed
Grognak Axe
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed +1 Strength
Grognak Axe
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage 90% reduced weight
Grognak Axe
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage +1 Strength
Handmade
Vampire's
Gain brief health regeneration when you hit an enemy.
25% faster fire rate Your VATS critical meter fills 15% faster
Hunting Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+33% VATS hit chance 25% less VATS Action Point cost
Knuckles
Vampire's
Gain brief health regeneration when you hit an enemy.
40% more power attack damage
Knuckles
Bloodied
Does more damage the lower your health.
40% faster swing speed +1 Endurance
Lead Pipe
Bloodied
Does more damage the lower your health.
40% faster swing speed +1 Strength
Meat Hook
Bloodied
Does more damage the lower your health.
40% faster swing speed +1 Endurance
Meat Hook
Furious
Damage increased after each consecutive hit on the same target.
40% more power attack damage +1 Agility
Meat Hook
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed +1 Strength
Meat Hook
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage Take 40% less damage while power attacking
Meat Hook
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage +1 Strength
Meat Hook
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed 90% reduced weight
Meat Hook
Zealot's
+30% damage to Scorched.
40% faster swing speed +1 Strength
Meat Hook
Bloodied
Does more damage the lower your health.
40% faster swing speed Take 15% less damage while blocking
Meat Hook
Instigating
Does double damage if the target is at full health.
40% faster swing speed +1 Strength
Meat Hook
Instigating
Does double damage if the target is at full health.
40% more power attack damage Take 15% less damage while blocking
Mole Miner Gauntlet
Anti-Armor
Ignores 50% of your target's armor.
40% more power attack damage +1 Strength
Mole miner Gauntlet
Bloodied
Does more damage the lower your health.
40% faster swing speed +1 Strength
Mole Miner Gauntlet
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage Take 15% less damage while blocking
Mole Miner Gauntlet
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed +1 Strength
Mole Miner Gauntlet
Bloodied
Does more damage the lower your health.
40% faster swing speed +1 Strength
Pipe Pistol
Stalker's
If not in combat, +100% V.A.T.S. accuracy at +50% AP cost.
Bullets explode for area damage +250 damage resistance while reloading
Pipe Revolver
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
Bullets explode for area damage
Plasma Pistol
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
25% faster fire rate
Pole Hook
Anti-Armor
Ignores 50% of your target's armor.
40% more power attack damage +1 Strength
Pole Hook
Executioner's
+50% damage when your target is below 40% health.
40% more power attack damage +1 Strength
Pole Hook
Executioner's
+50% damage when your target is below 40% health.
40% faster swing speed +1 Strength
Pole Hook
Hunter's
Does 30% more damage against animals.
40% more power attack damage 90% reduced weight
Pole Hook
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage +1 Strength
Pole Hook
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed +1 Strength
Pole Hook
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage +1 Strength
Pole Hook
Nocturnal
Does increasing amounts of damage as the night grows longer, but less damage during the day.
40% faster swing speed +1 Strength
Pole Hook
Vampire's
Gain brief health regeneration when you hit an enemy.
40% more power attack damage +1 Strength
Pole Hook
Bloodied
Does more damage the lower your health.
40% faster swing speed 90% reduced weight
Powerfist
Furious
Damage increased after each consecutive hit on the same target.
40% more power attack damage +1 Endurance
Powerfist
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage 90% reduced weight
Powerfist
Bloodied
Does more damage the lower your health.
40% faster swing speed +1 Strength
Railway Rifle
Quad
Quadruple ammo capacity
+50% limb damage Move faster while aiming
Sheepsquatch club
Executioner's
+50% damage when your target is below 40% health.
40% more power attack damage +1 Strength
Sheepsquatch Club
Furious
Damage increased after each consecutive hit on the same target.
40% faster swing speed 90% reduced weight
Sheepsquatch Club
Ghoul Slayer's
Does 30% more damage against Ghouls.
40% more power attack damage 90% reduced weight
Sheepsquatch Club
Bloodied
Does more damage the lower your health.
40% faster swing speed
Sheepsquatch Club
Bloodied
Does more damage the lower your health.
Reflect 50% of damage while blocking Take 40% less damage while power attacking
Sheepsquatch Club
Instigating
Does double damage if the target is at full health.
40% faster swing speed Take 40% less damage while power attacking
Sheepsquatch Staff
Hunter's
Does 30% more damage against animals.
40% faster swing speed 90% reduced weight
Sheepsquatch Staff
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed +1 Endurance
Sheepsquatch Staff
Instigating
Does double damage if the target is at full health.
40% more power attack damage 90% reduced weight
Shovel
Ghoul Slayer's
Does 30% more damage against Ghouls.
40% more power attack damage +1 Strength
Shovel
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed +1 Agility
Shovel
Mutant Slayer's
+30% damage to Super Mutants.
40% more power attack damage +1 Strength
Sledgehammer
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage +1 Strength
Spear
Furious
Damage increased after each consecutive hit on the same target.
40% faster swing speed +1 Strength
Spear
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage
Spear
Bloodied
Does more damage the lower your health.
40% more power attack damage
Super Sledge
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% more power attack damage 90% reduced weight
Super Sledge
Bloodied
Does more damage the lower your health.
40% faster swing speed +1 Endurance
Super Sledge
Instigating
Does double damage if the target is at full health.
40% faster swing speed 90% reduced weight
Switchblade
Furious
Damage increased after each consecutive hit on the same target.
40% faster swing speed +1 Strength
Switchblade
Bloodied
Does more damage the lower your health.
40% more power attack damage +1 Endurance
Tesla
Bloodied
Does more damage the lower your health.
Tire Iron
Bloodied
Does more damage the lower your health.
40% faster swing speed

Armor 71

Item Name
Prefix
Major
Minor
Want Notes
Only you can see these.
Combat heavy chest
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength 75% chance to reduce damage by 15% while standing still
Combat heavy LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% radiation resistance 75% chance to reduce damage by 15% while standing still
Combat heavy LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed 75% chance to reduce damage by 15% while sprinting
Combat heavy LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength
Combat heavy RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Endurance Become harder to detect while sneaking
Combat heavy RL lv40
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Perception 75% chance to reduce damage by 15% while standing still
Combat heavy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% radiation resistance 75% chance to reduce damage by 15% while sprinting
Combat heavy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% environmental disease resistance 75% chance to reduce damage by 15% while sprinting
Combat heavy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength
Combat light RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Perception Become harder to detect while sneaking
Combat sturdy LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Charisma 75% chance to reduce damage by 15% while sprinting
Combat sturdy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Intelligence Weapon weights reduced by 20%
Combat sturdy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Luck Become harder to detect while sneaking
Combat sturdy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Luck 75% chance to reduce damage by 15% while standing still
Forest LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Agility Become harder to detect while sneaking
Forest LL
Chameleon
Blend with the environment while sneaking and not moving.
+1 Charisma Become harder to detect while sneaking
Forest LL
Vanguard's
Grants up to 35 Damage and Energy Resistance, the higher your health.
+1 Intelligence 75% chance to reduce damage by 15% while sprinting
Forest LL
Vanguard's
Grants up to 35 Damage and Energy Resistance, the higher your health.
+1 Strength Become harder to detect while sneaking
Forest LL
Assassin's
75% chance to reduce damage by 8% from players.
+1 Strength Receive 15% less limb damage
Forest LL
Assassin's
75% chance to reduce damage by 8% from players.
+1 Charisma Weapon weights reduced by 20%
Forest LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength 75% chance to reduce damage by 15% while standing still
Forest LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% environmental disease resistance Become harder to detect while sneaking
Forest RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength 75% chance to reduce damage by 15% while sprinting
Forest RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed 75% chance to reduce damage by 15% while sprinting
Forest RL
Chameleon
Blend with the environment while sneaking and not moving.
Increases action point refresh speed Become harder to detect while sneaking
Forest RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength 75% chance to reduce damage by 15% while sprinting
Forest RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Agility 75% chance to reduce damage by 15% while standing still
Forest RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength 75% chance to reduce damage by 15% while sprinting
Forest RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed Reduces damage while blocking by 15%
Leather 36 75 chest piece
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength 75% chance to reduce damage by 15% while sprinting
Leather heavy LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Luck Become harder to detect while sneaking
Leather heavy LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% environmental disease resistance 75% chance to reduce damage by 15% while standing still
Leather sturdy RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Endurance Weapon weights reduced by 20%
Leather sturdy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed Become harder to detect while sneaking
Leather sturdy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Intelligence Become harder to detect while sneaking
Leather sturdy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% poison resistance Weapon weights reduced by 20%
Metal 20 5 RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% poison resistance Become harder to detect while sneaking
Metal 87 14 chest
Assassin's
75% chance to reduce damage by 8% from players.
+1 Intelligence Become harder to detect while sneaking
Metal Heavy LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Luck Become harder to detect while sneaking
Metal heavy RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Charisma Weapon weights reduced by 20%
Raider 34 17 LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Endurance 75% chance to reduce damage by 15% while sprinting
Raider 40 20 LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength Become harder to detect while sneaking
Raider heavy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Charisma Become harder to detect while sneaking
Robot 31 31 LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Endurance Weapon weights reduced by 20%
Robot 32 32 Chest
Assassin's
75% chance to reduce damage by 8% from players.
+1 Endurance Become harder to detect while sneaking
Robot heavy RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed 75% chance to reduce damage by 15% while sprinting
Robot sturdy LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed Weapon weights reduced by 20%
Robot sturdy RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Endurance 75% chance to reduce damage by 15% while sprinting
Trapper chest
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed 75% chance to reduce damage by 15% while sprinting
Trapper chest
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% poison resistance 75% chance to reduce damage by 15% while sprinting
Trapper LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Charisma Weapon weights reduced by 20%
Trapper LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% radiation resistance 75% chance to reduce damage by 15% while sprinting
Trapper LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% environmental disease resistance 75% chance to reduce damage by 15% while sprinting
Trapper LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength Weapon weights reduced by 20%
Trapper RL
Assassin's
75% chance to reduce damage by 8% from players.
+1 Intelligence Weapon weights reduced by 20%
Trapper RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Perception Weapon weights reduced by 20%
Urban LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed Become harder to detect while sneaking
Urban LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength 75% chance to reduce damage by 15% while standing still
Urban LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Endurance Become harder to detect while sneaking
Urban LA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength 75% chance to reduce damage by 15% while sprinting
Urban LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Agility 75% chance to reduce damage by 15% while sprinting
Urban LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength Become harder to detect while sneaking
Urban LL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Intelligence 75% chance to reduce damage by 15% while sprinting
Urban RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed 75% chance to reduce damage by 15% while standing still
Urban RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% poison resistance 75% chance to reduce damage by 15% while sprinting
Urban RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed Ammo weight reduced by 20%
Urban RL
Vanguard's
Grants up to 35 Damage and Energy Resistance, the higher your health.
+1 Strength Become harder to detect while sneaking
Urban RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+25% environmental disease resistance 75% chance to reduce damage by 15% while standing still
Urban RL
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Strength 75% chance to reduce damage by 15% while standing still
Wood RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Endurance Become harder to detect while sneaking
Wood RA
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed

Outfits 3

Item Name Quantity Want Notes
Only you can see these when logged into edit mode.
Crazy Guy Mask 1
Deathclaw Mask 1
Raven Mask 1

Plans 4

Item Name Quantity Want Notes
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All Fasnacht 1
Circus Cage 1
High capacity backpack 1
Refridgerated backpack 1