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Updates
26th August 2020
  • Fixed a bug stopping new trade lists from being created
  • You can now give your list an icon, which shows up next to your list's name on the homepage directory and on the list itself.
  • You can now purchase add-ons for your trade list account and contribute towards the continued hosting and development of this tool. Find a link under the "My Account" heading when logged in. Currently, the available addons include:-

    • Ad-free - Browse trade lists ad free for $2.00 a month.
    • +3 Trade lists - You get 3 additional trade lists added to your maximum. On sale at $1.75 (-30%).
    • +6 Trade lists - You get 6 additional trade lists added to your maximum. On sale at $3.15 (-30%).
    • Custom list icons - Upload your own custom list icons and make your trade list unique. On sale at $1.75 (-30%).
12th August 2020
  • Introduced a new account system, so instead of having separate passwords for each trade list, you only need a single username/password.

    Once you've created your account, simply log into any existing trade list like before and it will then be migrated to that user account.

15th July 2020
  • Added a new global stats section at the bottom of the homepage. Could be useful to identify large scale trade trends, but mainly just for fun.

    Have an idea for an interesting stat? Get in touch via the link in the footer.

14th July 2020
  • Bug Report from Vojtech: Fixed bug where share card functionality wasn't working correctly.
  • Bug Report from Vojtech: Fixed bug where the 'Updated' field for a trade list wasn't updating correctly when editing a list's items.
6th July 2020
  • Feature Request from Ant: Added a new notes column for items, which is only visible to you when you're logged into edit mode. Use it to keep track of which mule has the item, what you plan to do with it, or whatever you want!
2nd July 2020
  • Fixed bug where pressing Enter after entering list password would close the modal window.
  • Feature Request from Ant: When you search for items on the homepage directory, if you then click into a list from the results, matching items will be highlighted.
30th June 2020
  • Item filters added to homepage trade list directory. This allows you to only show lists containing items matching your chosen item name / prefix / major or minor.
29th June 2020
  • Mail form under the footer 'Get in touch' link hasn't been working recently. This is now fixed.
26th June 2020
  • When you click on an item, a contextual action bar will appear. There are currently a maximum of 4 options available, which vary depending on the item type.
    • Copy [Prefix] [Item Name] to clipboard (eg: Bloodied Fixer).
    • Copy [Prefix] [Item Name] / [Major] / [Minor] to clipboard (eg: Bloodied Fixer / 25% faster fire rate / 15% faster reload).
    • Copy abbreviations to clipboard (eg: B/FFR/15R Fixer), which uses falloutmarket76 as a reference.
    • Google image search item for research purposes (eg: Fallout 76 Bloodied Fixer as search keyword).
24th June 2020
  • You can now export your trade list to CSV via the Export button.
23rd June 2020
  • You can now import CSV in edit mode.
22nd June 2020
  • Generate trade list images to share on social media via the Share Card option!
  • Added missing Level 1 option for items.
Donate

Hello fo76tradelist user! 👋

Fo76tradelist is a free tool which I run out of my own pocket because I enjoy working on it as a side project and seeing people use it to help manage their Fallout 76 trades.

If you've found fo76tradelist useful and want to show your gratitude, any Paypal donations will go straight towards funding the continued development and hosting of this tool.

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List Migration

Following a recent update, trade lists are now tied to user accounts. To edit this list, create a new account and then login.

Once logged in, click "edit list" and enter your list's password like before. If correct, the list will then be tied to your user account, requiring only a single login for all of your lists.

New List

Max trade lists /

To create more trade lists, delete existing ones or purchase more slots via add-ons from for 3 additional slots.

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Fallout 76 Trade List Icon

PC sell 4 caps

Updated
03/29/21 20:49
Owner
viasqi
PC
discord: viasqi#0016

Show Sold

Max Level Only

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Weapons 82

Item Name
Prefix
Major
Minor
Want
.44 Pistol
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
+10% damage while aiming caps 2.000
.50 Cal Machinegun
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+50% limb damage caps 5.000
.50 Cal Machinegun
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
caps 2.000
.50 Cal Machinegun
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+10% damage while aiming 90% reduced weight caps 15.000
.50 Cal Machinegun
Furious
Damage increased after each consecutive hit on the same target.
+33% VATS hit chance 25% less VATS Action Point cost caps 5.000
10mm SMG
Vampire's
Gain brief health regeneration when you hit an enemy.
caps 2.000
Assault Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
VATS critical shots do +50% damage caps 2.000
Assault Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+10% damage while aiming caps 5.000
Assault Rifle
Anti-Armor
Ignores 50% of your target's armor.
caps 2.000
Assault Rifle
Anti-Armor
Ignores 50% of your target's armor.
Bullets explode for area damage caps 15.000
Assault Rifle
Vampire's
Gain brief health regeneration when you hit an enemy.
caps 2.000
Assault Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
25% faster fire rate caps 15.000
Assault Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+33% VATS hit chance caps 5.000
Assaultron Head
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
90% reduced weight caps 5.000
Auto Grenade Launcher
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+33% VATS hit chance 90% reduced weight caps 5.000
Baseball Bat
Anti-Armor
Ignores 50% of your target's armor.
40% faster swing speed caps 15.000
Black Poweder Rifle
Bloodied
Does more damage the lower your health.
caps 2.000
Black Poweder Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
Bullets explode for area damage caps 10.000
Black Power Rifle
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
caps 2.000
Board
Anti-Armor
Ignores 50% of your target's armor.
40% faster swing speed caps 2.000
Board
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
40% faster swing speed caps 5.000
Bow
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
90% reduced weight caps 10.000
Bow
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+10% damage while aiming 90% reduced weight caps 15.000
Bow
Anti-Armor
Ignores 50% of your target's armor.
caps 2.000
Combat Rifle
Anti-Armor
Ignores 50% of your target's armor.
caps 2.000
Combat Rifle
Instigating
Does double damage if the target is at full health.
caps 2.000
Combat Rifle
Mutant's
Damage increased by 10% if you are mutated.
Bullets explode for area damage 90% reduced weight caps 2.000
Crossbow
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
caps 2.000
Cryolator
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
Bashing damage increased by 40% 90% reduced weight caps 15.000
Deathclaw Gauntlet
Anti-Armor
Ignores 50% of your target's armor.
+50% limb damage 90% reduced weight caps 5.000
Fire Axe
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
caps 2.000
Flamer
Furious
Damage increased after each consecutive hit on the same target.
25% faster fire rate 25% less VATS Action Point cost caps 5.000
Flamer
Vampire's
Gain brief health regeneration when you hit an enemy.
+50% limb damage caps 5.000
Gatling Gun
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+10% damage while aiming caps 5.000
Gatling Gun
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
90% reduced weight caps 5.000
Gatling Gun
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
caps 2.000
Gatling Laser
Anti-Armor
Ignores 50% of your target's armor.
25% faster fire rate caps 15.000
Gatling Laser
Anti-Armor
Ignores 50% of your target's armor.
25% faster fire rate caps 15.000
Gatling Plasma
Furious
Damage increased after each consecutive hit on the same target.
caps 2.000
Gatling Plasma
Vampire's
Gain brief health regeneration when you hit an enemy.
caps 2.000
Gauss Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+10% damage while aiming caps 5.000
Gauss Rifle
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
caps 2.000
Gauss Rifle
Anti-Armor
Ignores 50% of your target's armor.
25% faster fire rate caps 5.000
Gauss Rifle
Instigating
Does double damage if the target is at full health.
90% reduced weight caps 5.000
Gauss Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+10% damage while aiming +250 damage resistance while reloading caps 5.000
Gauss Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
25% faster fire rate caps 5.000
Grognak Axe
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
caps 2.000
Handmade Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
caps 2.000
Hatchet
Bloodied
Does more damage the lower your health.
caps 2.000
Hunting Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+33% VATS hit chance caps 2.000
Laser Gun
Anti-Armor
Ignores 50% of your target's armor.
25% faster fire rate +1 Agility caps 5.000
Lever Action Rifle
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
Bullets explode for area damage caps 25.000
Lever Action Rifle
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
caps 2.000
Light Machine Gun
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
caps 2.000
Light Machine Gun
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
caps 2.000
Light Machine Gun
Furious
Damage increased after each consecutive hit on the same target.
Bashing damage increased by 40% 90% reduced weight caps 5.000
Light Machine Gun
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
90% reduced weight caps 5.000
Minigun
Bloodied
Does more damage the lower your health.
caps 2.000
Missile Launcher
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+10% damage while aiming 90% reduced weight caps 25.000
Mole Miner gauntlet
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
caps 2.000
Mole Miner Gauntlet
Instigating
Does double damage if the target is at full health.
40% faster swing speed 90% reduced weight caps 5.000
Mole Miner Gauntlet
Bloodied
Does more damage the lower your health.
40% faster swing speed caps 15.000
Mole Miner Gauntlet
Bloodied
Does more damage the lower your health.
Reflect 50% of damage while blocking 90% reduced weight caps 5.000
Pipe Bolt-Action
Bloodied
Does more damage the lower your health.
caps 2.000
Pipe Gun
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
+10% damage while aiming caps 2.000
Plasma Gun
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
+33% VATS hit chance +1 Perception caps 5.000
Plasma Gun
Vampire's
Gain brief health regeneration when you hit an enemy.
caps 2.000
Pole Hook
Bloodied
Does more damage the lower your health.
40% faster swing speed caps 5.000
Pole Hook
Bloodied
Does more damage the lower your health.
40% more power attack damage caps 2.000
Pump Action Shotgun
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
Bullets explode for area damage caps 15.000
Railway Rifle
Instigating
Does double damage if the target is at full health.
caps 2.000
Shishkebab
Bloodied
Does more damage the lower your health.
40% faster swing speed caps 5.000
Sledgehammer
Anti-Armor
Ignores 50% of your target's armor.
caps 2.000
Sledgehammer
Bloodied
Does more damage the lower your health.
40% faster swing speed caps 15.000
Super Sledge
Instigating
Does double damage if the target is at full health.
caps 2.000
The Fixer
Instigating
Does double damage if the target is at full health.
caps 5.000
Ultracite Gatling Laser
Junkie's
Deal more damage the more chem withdrawal effects you currently have.
caps 2.000
Ultracite Gatling Laser
Furious
Damage increased after each consecutive hit on the same target.
caps 2.000
Ultracite Gatling Laser
Bloodied
Does more damage the lower your health.
+10% damage while aiming caps 5.000
Ultracite Laser Gun
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
caps 2.000
Ultracite Laser Gun
Two Shot
Each time a round is fired, the weapon shoots twice the normal number of projectiles.
+10% damage while aiming caps 5.000
Ultracite Laser Gun
Furious
Damage increased after each consecutive hit on the same target.
caps 2.000

Armor 63

Item Name
Prefix
Major
Minor
Want
Combat Arm Left
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Perception 75% chance to reduce damage by 15% while standing still caps 15.000
Combat Arm Left
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Combat Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+25% environmental disease resistance 75% chance to reduce damage by 15% while standing still caps 15.000
Combat Arm Right
Assassin's
75% chance to reduce damage by 8% from players.
+1 Perception 75% chance to reduce damage by 15% while standing still caps 15.000
Combat Chest
Unyielding
Gain +3 to all stats (except END) when low health.
+25% radiation resistance Reduces damage while blocking by 15% caps 2.000
Combat Chest
Assassin's
75% chance to reduce damage by 8% from players.
+25% environmental disease resistance 75% chance to reduce damage by 15% while standing still caps 15.000
Combat Leg Left
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Luck 75% chance to reduce damage by 15% while standing still caps 15.000
Combat Leg Right
Unyielding
Gain +3 to all stats (except END) when low health.
+25% radiation resistance 75% chance to reduce damage by 15% while standing still caps 15.000
Combat Leg Right
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Leather Arm Left
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Agility 75% chance to reduce damage by 15% while standing still caps 15.000
Leather Arm Left
Unyielding
Gain +3 to all stats (except END) when low health.
+25% radiation resistance 75% chance to reduce damage by 15% while standing still caps 15.000
Leather Arm Right
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Endurance 75% chance to reduce damage by 15% while standing still caps 5.000
Leather Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+25% environmental disease resistance Junk weight reduced by 20% caps 10.000
Leather Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Leather Chest
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Leather Leg Right
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Luck 75% chance to reduce damage by 15% while standing still caps 15.000
Leather Leg Right
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Leather Leg Right
Unyielding
Gain +3 to all stats (except END) when low health.
+25% radiation resistance Food, drink, and chem weights reduced by 20% caps 15.000
Marine Arm Left
Assassin's
75% chance to reduce damage by 8% from players.
75% chance to reduce damage by 15% while standing still caps 25.000
Marine Arm Left
Assassin's
75% chance to reduce damage by 8% from players.
+1 Agility 75% chance to reduce damage by 15% while standing still caps 15.000
Marine Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Endurance 75% chance to reduce damage by 15% while sprinting caps 15.000
Marine Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Agility 75% chance to reduce damage by 15% while standing still caps 15.000
Marine Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Luck Ammo weight reduced by 20% caps 15.000
Marine Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Endurance 75% chance to reduce damage by 15% while sprinting caps 15.000
Marine Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Luck Ammo weight reduced by 20% caps 15.000
Marine Chest
Regenerating
Slowly regenerates health while out of combat.
+25% poison resistance 75% chance to reduce damage by 15% while standing still caps 5.000
Marine Leg Left
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Marine Leg Left
Assassin's
75% chance to reduce damage by 8% from players.
+1 Perception 75% chance to reduce damage by 15% while sprinting caps 5.000
Marine Leg Right
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
Increases action point refresh speed 75% chance to reduce damage by 15% while standing still caps 15.000
Metal Arm Left
Auto Stim
Automatically use a Stimpak while health is 25% or less, once every 60 seconds.
+1 Charisma 75% chance to reduce damage by 15% while standing still caps 5.000
Metal Arm Left
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Metal Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Metal Chest
Unyielding
Gain +3 to all stats (except END) when low health.
+25% radiation resistance 75% chance to reduce damage by 15% while standing still caps 15.000
Metal Chest
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Luck Junk weight reduced by 20% caps 15.000
Metal Leg Left
Assassin's
75% chance to reduce damage by 8% from players.
+1 Endurance 75% chance to reduce damage by 15% while standing still caps 15.000
Metal Leg Right
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Charisma 75% chance to reduce damage by 15% while standing still caps 15.000
Raider Leg Right
Unyielding
Gain +3 to all stats (except END) when low health.
+25% environmental disease resistance Ammo weight reduced by 20% caps 5.000
Robot Arm Left
Assassin's
75% chance to reduce damage by 8% from players.
+1 Luck 75% chance to reduce damage by 15% while sprinting caps 5.000
Robot Chest
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Perception 75% chance to reduce damage by 15% while standing still caps 15.000
Robot Leg Left
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Robot Leg Left
Assassin's
75% chance to reduce damage by 8% from players.
75% chance to reduce damage by 15% while standing still caps 15.000
Robot Leg Left
Assassin's
75% chance to reduce damage by 8% from players.
+25% radiation resistance 75% chance to reduce damage by 15% while standing still
Robot Leg Right
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Robot Leg Right
Chameleon
Blend with the environment while sneaking and not moving.
+1 Perception 75% chance to reduce damage by 15% while standing still caps 5.000
Scout Arm Right
Assassin's
75% chance to reduce damage by 8% from players.
+1 Luck 75% chance to reduce damage by 15% while standing still caps 15.000
Scout Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Scout Arm Right
Chameleon
Blend with the environment while sneaking and not moving.
+1 Endurance 75% chance to reduce damage by 15% while standing still caps 5.000
Scout Chest
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Endurance 75% chance to reduce damage by 15% while sprinting caps 15.000
Scout Chest
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Luck 75% chance to reduce damage by 15% while standing still caps 15.000
Scout Chest
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Charisma 75% chance to reduce damage by 15% while standing still caps 15.000
Scout Leg Right
Vanguard's
Grants up to 35 Damage and Energy Resistance, the higher your health.
Increases action point refresh speed Become harder to detect while sneaking caps 15.000
Trapper Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+25% environmental disease resistance 75% chance to reduce damage by 15% while standing still caps 15.000
Trapper Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+25% environmental disease resistance 75% chance to reduce damage by 15% while standing still caps 15.000
Trapper Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+25% radiation resistance 75% chance to reduce damage by 15% while standing still caps 15.000
Trapper Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
caps 2.000
Trapper Chest
Unyielding
Gain +3 to all stats (except END) when low health.
+25% environmental disease resistance Food, drink, and chem weights reduced by 20% caps 5.000
Trapper Leg Left
Unyielding
Gain +3 to all stats (except END) when low health.
75% chance to reduce damage by 15% while standing still caps 15.000
Wood Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Perception Ammo weight reduced by 20% caps 2.000
Wood Arm Right
Unyielding
Gain +3 to all stats (except END) when low health.
+25% poison resistance Junk weight reduced by 20% caps 2.000
Wood Leg Left
Unyielding
Gain +3 to all stats (except END) when low health.
+25% radiation resistance Junk weight reduced by 20% caps 5.000
Wood Leg Right
Unyielding
Gain +3 to all stats (except END) when low health.
+1 Luck Junk weight reduced by 20% caps 2.000

Outfits 2

Item Name Quantity Want
Brotherhood Special Ops Suit 1 caps 2.000
Swamp Hazmat Suit 1 caps 2.000

Plans 10

Item Name Quantity Want
BoS Special Ops Suit 1 caps 2.000
Decontamination Shower 1 caps 4.000
Emmet Mountain Hazmat Suit 1 caps 2.000
Scavenged Solar Panel 1 caps 2.000
Super Reactor 1 caps 2.000
T-51b Arm Right 1 caps 5.000
T-51b Chest 1 caps 5.000
T-51b Leg Left 1 caps 5.000
T-51b Leg Right 1 caps 5.000
The Fixer 1 caps 6.000

Misc 14

Item Name Quantity Want
ammo 1 4 ammo = 1 cap
Serum Adrenaline Reaction 1 caps 500
Serum Bird Bones 1 caps 500
Serum Carnivore 1 caps 500
Serum Chameleon 1 caps 500
Serum Eagle Eyes 1 caps 500
Serum Egg Heade 1 caps 500
Serum Empath 1 caps 500
Serum Herbalist 1 caps 500
Serum Herd Mentality 1 caps 500
Serum Marsupial 1 caps 500
Serum Plague Walker 1 caps 500
Serum Speed Demon 1 caps 500
Serum Twisted Muscles 1 caps 500